02.07.2020

Altruist Path of the Illidari: The only way out is to go ahead. Enlightenment through defilement


Although Altruis supported his mentor for a long time, he eventually decided that Illidan had become too distracted and obsessed with other problems instead of destroying demons. Altruis left the ranks of the Illidari and went on a journey through Outland, cracking down on demons with his own powers. His faithful companion was a Nether dragon named Netrandamus.

As long as the transporters were available to the demons, the raids on the camps would have had no effect. Altruis began to look for a way to destroy the Legion's buildings, and while he was developing a plan, the hero was asked to distract enemy engineers and repairmen in order to slow down progress. However, it soon became clear that the fel iron from which the transporters were made was not so easy to destroy.

Altruis knew that all Legion camps were built according to a single plan approved by the master planner. Usually this planner carried around a lot of blueprints. The demon hunter asked the hero to get these blueprints, which would allow him to seek help from an acquaintance of the Sufferer.

This acquaintance was a mo "arg named Salsalabim, who once served the Legion. Now he was in the Lower City of Shattrath and, staying in a bar, tried to drown his sadness in a glass. The hero, sent by Altruis along with the drawings, forced Salsalabim to cooperate. Mo "arg, after checking the drawings, offered to deploy the Fel cannons and fire them at the camp buildings. To turn the cannon, a key was required, which was kept by the guards.

The demon hunter liked the idea of ​​the camps being destroyed by the Legion's own weapons. He sent the same hero on a mission: find the guards in both camps, take away the keys and use them to activate the guns. So, the Hatred and Fear camps were destroyed, which made it possible to contain the onslaught of the Legion in Nagrand.

Training grounds of Karabor

The Burning Crusade to World of Warcraft.

As the Aldor and Scryer forces began preparing to invade the Black Temple, the first target was the training ground of Karabor, where new demon hunters were trained. Both factions knew rumors of a Rogue Hunter who remained in Nagrand. Altruis hated the demons with all his heart and might have agreed to give the necessary information to the hero sent by the Aldors and the Seers. However, Altruis stated that he would not reveal anything until he received proof that the hero was fighting against the same enemies as him.

He offered the hero to deal with a demon named Xelet, who was true only to himself and fled from the ranks of the Legion. The primitive swamp creatures of Zangarmarsh revered Xelet as a deity. When Draenor almost died, the demon fell into a deep sleep under the waters of Swampfire Lake. It could be awakened by thrusting a strong silver spear near the portal by the lake. When the hero summoned Xelet, he mentioned that he still had a spear scar on his body. The hero, who returned victorious, was told by Altruis that he had once fought the demon himself.

The sufferer demanded that the hero confirm that he was not an ally of Illidan. Although Altruis still respected him and was grateful for his becoming a demon hunter, Illidan had changed - his soul was consumed by the lust for power, and his mind was clouded by defeat. The Mentor had become the one Altruis had sworn to destroy, and the Illidari were no less an abomination than the demons of the Burning Legion. On the instructions of the Sufferer, the hero went to the Illidari Outpost in Shadowmoon Valley and killed Lieutenant Lotros.

Of course, the main enemy of Altruis was the Legion, now and then corrupting the souls of mortals. The hero needed to prove that he was not on the side of the demons. Altruis asked to destroy the demoness named Satal, who at one time eluded him due to her incorporeality. The hero arrived at the forge base of Gehenna, where sinister priestesses worshiped Satal. The shed blood of one of the priestesses forced Satal to take on a material form for the sake of retribution, and the hero managed to deal with her at that moment. Altruis acknowledged that the hero's soul was not corrupted by the Legion.

Varedis

Finally, Altruis told the story of the one who was in charge at the training ground of Karabor - Varedis. This blood elf was one of the first of his kind to be given the opportunity by Illidan to become demon hunters. At first there were five blood elves, and they had to go through incredibly difficult trials. Three candidates died, another went mad. Only Varedis remained, who not only survived the tests, but also demonstrated unprecedented control over his newfound power.

Illidan saw great potential in Varedis and had three of his best students train him. In just a year, Varedis had surpassed all three and realized that the mentors could no longer teach him anything else. He infiltrated the Shadow Council and learned of an artifact called the Book of Fel Names. He read the book and carefully memorized all the information that was indicated in it. Knowing a demon's true name was believed to grant some control over the bearer of the name, and the Book of Fel Names contained within it the names of every demon that had ever existed. By memorizing the names, Varedis gained access to an energy source comparable to the skull of Gul "dan, which was used by Illidan. When Varedis finally returned to the Black Temple, Illidan ordered him to train new demon hunters. Three former mentors of Varedis helped him complete this task.

The hero expressed a desire to stop Varedis and his followers, but Altruis cooled his ardor - in order to fight with Varedis, it was necessary to find the very artifact that gave him power. It was rumored that the owner of the Book of Fel Names was a warlock named Blackheart the Instigator, who was hiding in the Dark Labyrinth in Auchindoun. The hero was able to get the artifact and delivered it to Altruis. The demon hunter flinched as he felt the power of the book from afar. He was almost seduced by the desire to retain this unprecedented power, but he managed to restrain himself. The sufferer told the hero that the book must be destroyed at the moment when Varedis will use his reincarnation so that he loses his powers.

Legion

The source of information in this section is an addendum Legion to World of Warcraft.

Despite the help provided by Altruis, after the fall of Illidan, the Guardians captured him along with the rest of the demon hunters. He ended up in the Vault of the Guardians, where he slept for several years until a new invasion of the Burning Legion began. Maiev Shadowsong awakened Altruis and the other Illidari to grant them their freedom in exchange for help in slaying the demons.

Although Altruis was reunited with his brethren, he still believed Illidan's actions were wrong. After his release, he met with Kain Sunfury, one of Illidan's most trusted lieutenants, who considered Altruis a traitor who had killed many demon hunters. Kaine refused to forgive Altruis, and Altruis refused to repent of his actions. The new leader of the Illidari, chosen in Illidan's absence, had to choose one of them as his closest lieutenant.

Over the entire Legacy of Kain series, thirty named characters of varying degrees of primacy appear in it. And the characters of even secondary characters are often poorly disclosed or not disclosed at all. Thus, such a concept as OOS is expressed very weakly in LoC. And yet it is. In this article, I will consider three types of character traits: those that are given officially (from the game or official near-game sources), those that are attributed to fanon (mainly English), and those that, in my opinion as a psychology student, are logical (with Justify ). Naturally, for someone there is more information, for someone - less. My primary source of character information outside of the game is the English wikia for Legacy of Kain. So let's get started. Let's start, perhaps, with the most significant of the characters - Cain himself. His character changes quite noticeably over time and over the course of the game series, but still some features remain common. Among such features are ruthlessness to traitors, irascibility, self-confidence, pride, cruelty. Cain is bold, to say the least, fearless, resolute. Likes to mock enemies, often revels in their helplessness and fear, sarcastic. But, nevertheless, at certain moments, nobility is not alien to him. He knows how to keep his word and most often acts as a champion of justice (in his own terms). And one more thing: Cain is honest and straightforward. In all five games, he never lied even in small things. He sees no point in hiding or streamlining anything. Cain cannot be called a cruel, unprincipled bastard and scoundrel, as some do, both positive and negative traits are mixed in his character. Next, we consider different time periods. Young Cain (times of the first VO). Naive, vulnerable to manipulation, proud, vengeful, often reckless. Self-criticism is not familiar to him. During the first VO, he gradually comes to the conclusion that vampirism is more of a gift than a curse. Cain during the Second World War is in many ways similar to the previous case, except that credulity has diminished. Here, such traits as lust for power and selfishness are manifested. Changes are caused by the fact that everyone betrayed him. I would say that Cain's suspicion here borders on paranoia (the murder of Uma). Nobility is shown in the scene of the murder of Magnus. You can also notice that, despite everything, Cain does not shed blood when it is not necessary. In this part, he still does not know how to admit his mistakes. "I didn't have a spy named Uma." "You're lying!" Old Cain from Soul Reaver onwards. Changes in character are primarily due to acquired wisdom. Cain became in many ways a philosopher, although the old habits, if you look closely, have changed, but not disappeared. Also, an interesting feature slips in his speech: to expand the interlocutor's thought. "Your fatalism is tiring," says Raziel. “And deeply rooted,” Cain adds. The scene in William's chapel shows that Cain has learned to admit his mistakes. Cain is already less selfish, because over the years his life has lost its meaning, and now he sees it in fulfilling his destiny. Cain's main idea is to save Nosgoth and the vampire race. He got rid of the paranoid distrust of everything and everything, but, nevertheless, he is wary of any information. "But rocks can lie too." Raziel. At the beginning - vulnerable to manipulation, often naive, succumbing to emotions, self-willed. Extremely willful. However, he is no stranger to cunning. Noble and fearless, however, like Cain, sometimes he likes to make fun of others and is very cruel. He likes to play on the nerves of his enemies (primarily Möbius), gets obvious pleasure from their impotent anger. Sometimes impulsive. But, despite all these traits, he is very smart, which allows him to eventually see all the intricacies of manipulation. He is noble, but sometimes he lacks firmness (the scene with Janos at the end of Defianc-a), he has a pronounced sense of justice, although he does not always give a correct assessment of what is happening. Human Raziel, it should be noted, is not much different from a ghost in habits and character, and, presumably, the vampire Raziel was the same. However, his human image gives us another trait: a fanatical devotion to his ideals. Raziel the vampire is characterized by a strong belief in the divinity of the origin of vampires, gratitude and unconditional loyalty to his creator, Cain. Turel. Not much is known about him. Raziel calls him righteous and faithful to his duty, from which one can conclude that the second lieutenant has rather positive qualities. He believed in the ideals that his superiors instilled in him, be it Mobius or Cain. It should be noted that Raziel is lying when he says that Turel threw him off without waiting for Kain's command. Turel didn't just wait, he hesitated and glanced back at his Master before tossing his brother into the whirlpool. Turel Possessed. His mind became clouded, bloodlust appeared and, if I can say, fastidiousness (“First the blood flows, then the victim is abandoned”). Turel is proud ("I have become a god. Greater than you, and even greater than Kain!"), suffers because of the Hyldens, and rejoices when Raziel kills him, freeing his soul. Douma. A great warrior, but reckless and proud. Pride, perhaps, his main vice. Raziel remarks that Doma would be burned with shame if he knew that Raziel would find him defeated by human weapons. The Elder God notes that the reason for the fall of his clan was the arrogance of the third lieutenant. Rahab. Raziel called him an unfit. The exact reasons are unknown. By the time Raziel returns, Rahab is phlegmatic, accepting the news that he will be killed with complete indifference. He is devoted to Kain to the very end, which causes the wrath of Raziel. Perhaps he knew about who he himself and his brothers were in human life. Zephon. Cunning, sarcastic, likes to make fun of others. According to the art director of the series, his character influenced his evolution. From this we can conclude that Zephon is patient and cunning. According to the same art director, Zephon the vampire has a black soul, unlike him. By the time Raziel returned, his mind had fallen to the level of an insect. Most likely, by that time he had united his mind into a kind of collective with his clan. Zephon takes pride in capturing and using human structures and weapons as a home, which underscores his love of irony. Raziel notices that Zephon is cowardly and likes to set a trap or strike from the shadows. The art director also notes that Zephon is not the best fighter and not the smartest, but the most cunning of the brothers, an excellent politician and masterfully weaves a “web of deceit”. Also, his politics are well balanced, which shows him as a great planner. Small. Little is known about his personality other than that he was violent. But perhaps this is due to his degradation and the fact that he himself, apparently, was in constant pain. Differs in fatalism. Möbius. Cunning, treacherous, loves to show off, does not disdain anything in order to achieve his goal. An excellent actor. Sacredly believes in his ideals and does not allow even the thought of their collapse. Mortanius. Noble and also devoted to his ideals, but intelligent enough to question their truth and double-check. Capable of self-sacrifice, very strong. Above all, he places his duty as the Keeper of the Pillar. For the sake of his goal, he is capable of complex manipulations and deceit. Shows great fortitude, resisting the Hyldens and heroically nullifying all their efforts when they lose power over him. Malek. The fanatical leader of the Sarafan order, a staunch vampire-hater like Moebius. After the fall of the Circle into Madness and / or having lost his physical body, he began to believe that his animated armor is the pinnacle of evolution. Loyal to the Circle and personally to Mobius, he blames not his fellow Guardians, but Vorador for what happened to him. Above all, he puts his duty as a guardian of the Circle. Anarkroff. Cowardly and selfish, he believes that the Pillars are for the Guardians, and not vice versa, because of this disagreement with Mortanius and dies. Azimuth. After falling into Madness, she unleashed a horde of demons on Avernus. Nothing more is known about her. DeJoule. Just like her comrades, she hates vampires. Pretty cautious, but not cowardly, a little arrogant. Bain. He resisted the idea of ​​creating Dark Eden, but eventually gave in under pressure from his fellow Guardians. From which we can conclude that he still continued to love nature in its original form, despite Madness, but, nevertheless, he could be “persuaded” to do something that was unpleasant for him. Napraptor. He was obsessed with love for Ariel and became extremely cruel after her death. Selfish. The death of a loved one made him a recluse. Before that, he was considered the wisest member of the Circle, and people went to him for advice. Ariel. Obsessed with the idea of ​​saving Nosgoth, but remains in question, for the sake of Nosgoth himself or for the sake of calming his own spirit. She probably didn't do her duty the way she was supposed to, which is why she became a ghost. Although it could be the influence of Mortanius. Uma. Suspicious of Kain, devoted to Vorador and the idea of ​​exalting the vampire race. Its main value is the freedom of vampires from alien tyranny. Often does not calculate her own strength, is a little arrogant, sometimes allows herself a condescending appeal to Cain. Under the threat of her own life, she is able to change her mind at least in words, but, which is typical, she can agree with Cain, but not give out information to the sworn enemy, that is, her character has stamina, but not integrity. Sebastian. An insidious creature with delusions of grandeur. He betrayed Cain because he "underestimated" him. Extremely bloodthirsty, arrogant and likes to mock others. Possesses inordinate conceit. Marcus. Another insidious creature with megalomania, but this time - more cowardly. Faust. The same as Marcus, only more cowardly. First of all, he looks where it is more profitable for him, he does not have his own ideals. Magnus. Devoted personally to Cain, even excessively. Possibly fanaticism. After being imprisoned in the Eternal Prison, he became extremely bloodthirsty. Apparently, Cain's only friend in his entire life. seer. She appeared briefly, so almost nothing is known about her character. Mockingly communicates with Cain, fearless. She worries about the fate of Nosgoth, but she is not sure that the world can still be saved. Vorador. His character changed from part to part, perhaps the most. However, the main thing remains in him - hatred for people, cruelty, revenge, the ability to survive and love for his Master. Nothing excites Vorador like the fate of vampires, he is ready for a lot to save his race. Helps all vampires wandering into his estate. Vorador is wise and prefers not to meddle in human affairs whenever possible. Janos Audron. Altruist, noble, sincerely hates only Hilden. Philosopher, prone to self-sacrifice. Committed to duty. Hash "ak" geek. Its main feature is hatred towards vampires and self-righteousness. He is also inclined to mock enemies and be ironic. Obsessed with the idea of ​​revenge and is not capable of mercy towards people or vampires. The latter for him are sworn enemies and tormentors, the former are just tools. King Ottmar. Flashed only in the first part. He was a wise king and a loving father, but rather weak-willed, although brave. What happened to his daughter broke the king so much that he could no longer fulfill his duty as a ruler. Elsevier the puppeteer. An obvious psycho, in love, but with a strange love, in a princess. Collected human souls. Why - and remained a mystery. Elder God. Surprisingly, very little is known about his character. He does not like vampires just because they are not suitable for him to eat. And he doesn't care about anything but his own food. It is unlikely that he has feelings in the sense familiar to people. He is confident in his own invincibility, but, despite this, he is afraid of Cain. Skillful manipulator. William (Nemesis). He was loved by the people, but, nevertheless, the personality, apparently, was not the most pleasant. Arrogant, power-hungry, arrogant. It should be noted that Nemesis at the time of the main VO-1 timeline is from 65 to 70 years old, respectively, Cain killed him at 15-20. As a young man, he was very self-confident and did not put in anything either Möbius or Cain. In the next part of the article there will be fewer characters, and I will analyze the character traits and habits adopted in the fanon and give a brief analysis of them in accordance with the canonical image. If you have something to add, or I just forgot someone, write in the comments.

Here is information on some classes. Honestly stolen from the forum. [b]The Warriors will meet Magni in Ulduar and help Odin make his Valarjar. They will also help Thorim save Hodir, who has been kidnapped by demons. And carry the spirit of Ymiron to the Halls of Courage. [b]The paladins learn that Alleria and Turalyon have been at war with the demons in the Twisting Twisting for a thousand years at the head of the Army of the Light. They will also help the priests recapture their stronghold, Netherlight Temple, and help Velen recapture the Exodar. There will be the death of the naaru and show the son of Velen in the service of demons. [b]Hunters. Absolutely nothing is known. [b] Robbers - similarly. But they do spy on demon worship cults, so their campaign may be dedicated to covertly fighting them with espionage and assassination. [b]Priests. There are only fragments here. There will be a story with an attack on the outpost of the Scarlet Onslaught in Northrend, from where the priests will save those priests of the order that did not succumb to the corruption of demons. It will also be necessary to awaken Natalie Celine, who has been in the Abyss all this time. [b]Shamans unite the elemental lords. They call on Neptulon, he agrees, not without displeasure, at the same time ordering Ozumat to sit still. Then the shamans revive Thunderaan, who becomes the new ruler of the Heavenly Heights, and takes the side of the Servants of the Earth. There will also be an uprising of air elementals who decide to join the demons. Next comes Therazane. She would be willing to help, but the Twilight's Hammer army has invaded the Underdark: they subdue the elementals with the help of new knowledge about the Abyss, which their leader, the twilight dragon and the daughter of Sintharia, received, in her own words, from the voice of Sintharia herself, whispering from somewhere beyond borders of the Great Darkness. And it turns out that a flock of twilight dragons has been revived. But the Underdark is recaptured, then it remains to find a new fire lord. It will be an elemental with a Baleroc model. His storyline is not yet available. There are no special details about [b]warlocks either. But they are actively putting spokes in the wheels of the Shadow Council. They managed to steal not only the Scepter of Sargeras, but also the Book of Medivh with the Eye of Dalaran. The book was kept by the necromancers of the Scholomance all this time. They still live there. [b] Demon hunters. I haven't looked at all of them yet. But there it will be necessary to help the Guardians, kill the hunters that have gone over to the side of the demons, Akama has yet to be returned to the Illidari. If you go with Cain, then everything will end with the fact that not Akama will join them, but his revived shadow. And with Altruis, it will be possible to convince the Broken himself to join. It will also be necessary to cleanse the heart of Nightmare's corruption in Val "shara with the help of Kalecgos and Senegos. [b] Monks. So far I have seen little information about them. But they help the Celestials.

Here is information on some classes. Honestly stolen from the forum.

Warriors will meet Magni in Ulduar and help Odin make his Valarjar. They will also help Thorim save Hodir, who has been kidnapped by demons. And carry the spirit of Ymiron to the Halls of Courage.

Paladins learn that Alleria and Turalyon fought demons in the Twisting Twisting for a thousand years at the head of the Army of Light. They will also help the priests recapture their stronghold, Netherlight Temple, and help Velen recapture the Exodar. There will be the death of the naaru and show the son of Velen in the service of demons.

Hunters. Absolutely nothing is known.

Rogues- similarly. But they do spy on demon worship cults, so their campaign may be dedicated to covertly fighting them with espionage and assassination.

Priests.Here there are only fragments. There will be a story with an attack on the outpost of the Scarlet Onslaught in Northrend, from where the priests will save those priests of the order that did not succumb to the corruption of demons. It will also be necessary to awaken Natalie Celine, who has been in the Abyss all this time.

shamans unite the elemental lords. They call on Neptulon, he agrees, not without displeasure, at the same time ordering Ozumat to sit still. Then the shamans revive Thunderaan, who becomes the new ruler of the Heavenly Heights, and takes the side of the Servants of the Earth. There will also be an uprising of air elementals who decide to join the demons. Next comes Therazane. She would be willing to help, but the Twilight's Hammer army has invaded the Underdark: they subdue the elementals with the help of new knowledge about the Abyss, which their leader, the twilight dragon and the daughter of Sintharia, received, in her own words, from the voice of Sintharia herself, whispering from somewhere beyond borders of the Great Darkness. And it turns out that a flock of twilight dragons has been revived. But the Underdark is recaptured, then it remains to find a new fire lord. It will be an elemental with a Baleroc model. His storyline is not yet available.

Pro warlocks So far, there are no specific details. But they are actively putting spokes in the wheels of the Shadow Council. They managed to steal not only the Scepter of Sargeras, but also the Book of Medivh with the Eye of Dalaran. The book was kept by the necromancers of the Scholomance all this time. They still live there.

Demon Hunters. I haven't looked at all of them yet. But there it will be necessary to help the Guardians, kill the hunters that have gone over to the side of the demons, Akama has yet to be returned to the Illidari. If you go with Cain, then everything will end with the fact that not Akama will join them, but his revived shadow. And with Altruis, it will be possible to convince the Broken himself to join. You will also need to cleanse the heart of Nightmare's corruption in Val "shara with the help of Kalecgos and Senegos.

monks. So far I haven't seen much information about them. But they help the Celestials.

Altruis the Sufferer- A night elf who traveled to Outland with Illidan Stormrage and became a demon hunter. Although Altruis supported his mentor for a long time, he eventually decided that Illidan had become too distracted and obsessed with other problems instead of destroying demons. Altruis left the ranks of the Illidari and went on a journey through Outland, cracking down on demons with his own powers. His faithful companion was a Nether dragon named Netrandamus.

After the opening of the Dark Portal, the heroes of the Alliance and the Horde arrived from Azeroth, who, under the leadership of Altruis, were able to destroy two large Legion camps located in Nagrand. Altruis later agreed to provide the necessary information on the demon hunters so that the Aldor and the Scryers could take over the training grounds of Karabor and continue their invasion of the Black Temple.

When Illidan fell, the Guardians ignored the fact that Altruis was an apostate and captured him along with the rest of the demon hunters. Altruis was placed in the Vault of the Guardians and only awakened after the start of a new invasion of the Burning Legion. He reunited with his fellow Illidari, but did not change his principles and still considered Illidan's behavior wrong.

History

Nagrand

Arriving in Nagrand, Altruis looked into local settlements like Telaar and Garadar to learn more about these lands from the inhabitants. He claimed to hunt the demons of the Burning Legion of his own free will. Before leaving the cities, he asked to tell all the brave souls to be waiting for them in the western part of Nagrand.

When one of the heroes who came from Azeroth answered the call of Altruis, the demon hunter told him that he saw the prerequisites for a new invasion of the Legion. In his time, Illidan wisely closed the portals, but since then he has become distracted and focused on other problems. This allowed the Legion to infiltrate Outland in increasing numbers, and two large camps were located right in the western part of Nagrand.

Altruis remarked that, under normal circumstances, he could smell the demon's presence from a thousand paces away. But now the demons were escaping, using anti-detection barriers, and Altruis could not see them and could not deal with them personally. However, the Legion had to be stopped until the camps had completed what the demons were trying to build there.

The hero who answered his call was suggested by Altruis to do exploration first. Netrandamus carried the hero on his back over two Legion camps so that he would remember everything he saw. Especially important for the Sufferer was information about the buildings, defensive structures and the organization of the defense of the camps. Based on the results of the reconnaissance, a picture was formed: two camps called "Hate" and "Fear", each of which has a transporter, a forge and several towers that protect against magic. The camps were guarded by Wrathguards who used fel cannons. The eredar and the lord of the underworld were at the head of the camps.

As long as the transporters were available to the demons, the raids on the camps would have had no effect. Altruis began to look for a way to destroy the Legion's buildings, and while he was developing a plan, the hero was asked to distract enemy engineers and repairmen in order to slow down progress. However, it soon became clear that the fel iron from which the transporters were made was not so easy to destroy.

Altruis knew that all Legion camps were built according to a single plan approved by the master planner. Usually this planner carried around a lot of blueprints. The demon hunter asked the hero to get these blueprints, which would allow him to seek help from an acquaintance of the Sufferer.

This acquaintance was a mo "arg named Salsalabim, who once served the Legion. Now he was in the Lower City of Shattrath and, staying in a bar, tried to drown his sadness in a glass. The hero, sent by Altruis along with the drawings, forced Salsalabim to cooperate. Mo "arg, after checking the drawings, offered to deploy the Fel cannons and fire them at the camp buildings. To turn the cannon, a key was required, which was kept by the guards.

The demon hunter liked the idea of ​​the camps being destroyed by the Legion's own weapons. He sent the same hero on a mission: find the guards in both camps, take away the keys and use them to activate the guns. So, the Hatred and Fear camps were destroyed, which made it possible to contain the onslaught of the Legion in Nagrand.

Shadowmoon Valley

As the Aldor and Scryer forces began preparing to invade the Black Temple, the first target was the training ground of Karabor, where the new demon hunters were trained. Both factions knew rumors of a Rogue Hunter who remained in Nagrand. Altruis hated the demons with all his heart and might have agreed to give the necessary information to the hero sent by the Aldors and the Seers. However, Altruis stated that he would not reveal anything until he received proof that the hero was fighting against the same enemies as him.

He offered the hero to deal with a demon named Xelet, who was true only to himself and fled from the ranks of the Legion. The primitive swamp creatures of Zangarmarsh revered Xelet as a deity. When Draenor almost died, the demon fell into a deep sleep under the waters of Swampfire Lake. It could be awakened by thrusting a strong silver spear near the portal by the lake. When the hero summoned Xelet, he mentioned that he still had a spear scar on his body. The hero, who returned victorious, was told by Altruis that he had once fought the demon himself.

The sufferer demanded that the hero confirm that he was not an ally of Illidan. Although Altruis still respected him and was grateful for his becoming a demon hunter, Illidan had changed - his soul was consumed by the lust for power, and his mind was clouded by defeat. The Mentor had become the one Altruis had sworn to destroy, and the Illidari were no less an abomination than the demons of the Burning Legion. On the instructions of the Sufferer, the hero went to the Illidari Outpost in Shadowmoon Valley and killed Lieutenant Lotros.

Of course, the main enemy of Altruis was the Legion, now and then corrupting the souls of mortals. The hero needed to prove that he was not on the side of the demons. Altruis asked to destroy the demoness named Satal, who at one time eluded him due to her incorporeality. The hero arrived at the forge base of Gehenna, where sinister priestesses worshiped Satal. The shed blood of one of the priestesses forced Satal to take on a material form for the sake of retribution, and the hero managed to deal with her at that moment. Altruis acknowledged that the hero's soul was not corrupted by the Legion.

Varedis

Finally, Altruis told the story of the one who was in charge of the Karabor training ground - Varedis. This blood elf was one of the first of his kind to be given the opportunity by Illidan to become demon hunters. At first there were five blood elves, and they had to go through incredibly difficult trials. Three candidates died, another went mad. Only Varedis remained, who not only survived the tests, but also demonstrated unprecedented control over his newfound power.

Illidan saw great potential in Varedis and had three of his best students train him. In just a year, Varedis had surpassed all three and realized that the mentors could no longer teach him anything else. He infiltrated the Shadow Council and learned of an artifact called the Book of Fel Names. He read the book and carefully memorized all the information that was indicated in it. Knowing a demon's true name was believed to grant some control over the bearer of the name, and the Book of Fel Names contained within it the names of every demon that had ever existed. By memorizing the names, Varedis gained access to an energy source comparable to the Gul'dan skull used by Illidan. When Varedis finally returned to the Black Temple, Illidan ordered him to train new demon hunters. Three former mentors of Varedis helped him complete this task.

The hero expressed a desire to stop Varedis and his followers, but Altruis cooled his ardor - in order to fight with Varedis, it was necessary to find the very artifact that gave him power. It was rumored that the owner of the Book of Fel Names was a warlock named Blackheart the Instigator, who was hiding in the Dark Labyrinth in Auchindoun. The hero was able to get the artifact and delivered it to Altruis. The demon hunter flinched as he felt the power of the book from afar. He was almost seduced by the desire to retain this unprecedented power, but he managed to restrain himself. The sufferer told the hero that the book must be destroyed at the moment when Varedis will use his reincarnation so that he loses his powers.

Despite the help provided by Altruis, after the fall of Illidan, the Guardians captured him along with the rest of the demon hunters. He ended up in the Vault of the Guardians, where he slept for several years until a new invasion of the Burning Legion began. Maiev Shadowsong awakened Altruis and the other Illidari to grant them their freedom in exchange for help in slaying the demons.

Although Altruis was reunited with his brethren, he still believed Illidan's actions were wrong. After his release, he met with Kain Sunfury, one of Illidan's most trusted lieutenants, who considered Altruis a traitor who had killed many demon hunters. Kaine refused to forgive Altruis, and Altruis refused to repent of his actions. The new leader of the Illidari, chosen in Illidan's absence, had to choose one of them as his closest lieutenant.

Locations

Appearances
Location Level Health
Nagrand 70 6,600
Casemates of the Guardians 100 978,540
Fel Hammer 100 3,365,231
Azsuna 100 2,991,320
Niskara 110 10,392,670
Exodar 101 660,376

Tasks

Fel Camp Karabor Training Ground
  • Return to the Aldor or Return to the Seers

This section contains exclusive information for .

  • One more thing... (demon hunter)

Let's take a journey through Mardum with a young demon hunter and find out what it means to be a warrior of Illidan. (Beware, spoilers!)

Shattered Abyss

Before me, like a huge grinning mouth, Mardum spread out. The currents of Filth flow freely here, like rivers. They both attract and repel at the same time. I was not the only one who set off on a journey through these desert lands. There are others like me: the followers of Lord Illidan, who teaches us that in order to defeat the Burning Legion, we must sacrifice... everything.

Ages ago, Sargeras created Mardum to keep the demons here captive. He also created the Sargerite Key to isolate them from other worlds.

But when the fallen titan decided to destroy all existence with his flame, he split Mardum, scattering its fragments across the Twisting Nether. Thus was born the Burning Legion.

Sargeras hid his key in this part of Mardum. This is a kind of master key that opens the way to any of the worlds of the Legion. With the key, Lord Illidan intends to destroy the Legion.

We have two tasks: to destroy the demons in their own citadel and to find the sargerite key.

Way through Mardum

As I walk this Fel-torn land, I slay every demon that comes my way. I know I was born for this. I'm trying to be careful to conserve my strength and not get seriously injured, but I'm not sure if that's necessary. I absorb the souls of demons - they support me and give me the strength to kill again and again. As Lord Illidan says, we turn the power of the demons against them.

By opening the gates of the Legion, we will be able to call on ashtongue, naga and shivarr to help us. For every gate a sacrifice is needed - this is the price of victory in our war.

The warlord Gaardun arrived first and brought with him the gift of Illidan - the fel saber, a mighty beast that can survive in this hostile world. He will serve me well in battle.

Everything here is saturated with the energy of fel. Corruption is everywhere.

Obstacle on the way

Some Illidari were captured by the Legion. To continue the offensive, we will need all our fighters. I need to act quickly: get the keys from the jailers and free my brothers, and then they will join our ranks again.

On the Blazing Shore, Jace Darkweaver wants me to keep an eye on the leaders of the Legion. Doomguard Commander Belialash and Pack Queen Tyranna have colluded to prevent our progress into the volcano where the key is stored.

Urgency

Lady S "theno (Lady S'theno) from the clan of the Serpent Rings reported that the situation in the Black Temple was becoming tense. We must find the Sargerite Key Key as soon as possible so we can come to their aid in time.

Run, demon hunter!

At our stronghold, we decide whether to storm the fortress of spidery demons, where Queen of the Pack Tyranna is hiding.

Legion Annihilators begin their bombardment, and Jace's defense totems are threatened. It's time to put the exterminators out of action.

Our fighters move very quickly, and soon the destroyers are defeated by the destructive force turned against them. I made a mistake and got too close to the first opponent, but quickly learned the lesson and already stayed away from the next one.

From time to time I meet fellows who have fallen into the nets of infernal crawlers. They are everywhere. I free the Illidari - it doesn't take long - and they re-engage in a fight that looks like it will never end.

Enlightenment through defilement

The Foul Haven is home to an imp mother who is said to be in possession of a tome of Fel mysteries. If we can get it, we will have even more power at our disposal, which will help us in the fight against the hordes of demons. Defeating the mother of demons will not be easy, but the same can be said for every demon. When we take the tome, it will weaken her somewhat.

Pack Queen Tyranna didn't like it at all that I stole the secrets of the Legion. Her cries make it clear how desperate she is. Meanwhile, our troops are approaching the place where the key is kept.

At the Illidari stronghold, I read the tome and learn more about the power that I can touch - as can all who follow the path of the Illidari. Or is it better to say "one of the possible paths" ... There are two paths before me: one of them is the path of extermination, which I followed from the very beginning of my journey through Mardum. If I continue to follow it, secrets will open before me. metamorphosis And demonic presence. The other path is the path of vengeance, which will also help me to understand metamorphosis, as well as the ability "Corrupted Blood". In addition, my piercing gaze will become more "sharp" ... I will have at my disposal demonic spikes .

I chose the path of extermination, but if I wish, I can learn the wisdom of the path of vengeance later. Not everyone will be able to cope with the Filth, so we share with each other the experience of contact with it - this is a cup of bittersweet wine of personal experiences.

Spreading my wings

I'm ready to spread my wings - or let the felbat do it, on which I will go to fight Queen Tyranna.

Tyranna has a couple of tricks in store, but the Illidari are just as good at it. I will unleash my new power that I stole from the demons I met along the way to this cursed place. Once she's defeated, we'll retrieve the Sargerite Key.

Having obtained the key, we can open the portal to the Black Temple, but then the matter takes an unexpected tragic turn...

years later

Things did not go as we had hoped: we fell into the hands of Guardian Maiev Shadowsong and languished in her dungeons for years. But now, at an hour when the fate of Azeroth is being decided, she has asked for our help in the fight against the Burning Legion.

We, along with Altruis and Kain, have been released from prison and are now breaking through the levels of the Vault of the Guardians, freeing other Illidari. It's one thing to fight side by side with your brethren, but to be on the same side with the guards after being locked up for so long is unusual to say the least...

Tomb of the Penitent One

Gul'dan found his way to where the guards kept Illidan's body. Now Illidan - even dead - is in the hands of the Legion, and this does not bode well for us.

Maiev opens the entrance to the tomb, and to our great surprise, together with Gul "dan, we find the traitor Kordan Felsong there. They escape from us, and we have to fight two of their minions. Maiev told us that we must survive, find a way to freedom and seek out Archmage Khadgar.” That was the last we heard from her.

After defeating the minions of Gul "dan, we make our way to the lift and meet other Illidari fighting demons. Kain and Altruis went far ahead, but Jace Darkweaver had a felbat with him, and we continued on together.

Alarm in the demon block

Not only the Illidari were held captive here. There were other captives who posed a serious danger to us. We needed to somehow contain them. Here we go through the Casemate of Ice, the Casemate of the Law and the Casemate of Mirrors in order to imprison the creatures that have escaped to freedom again. To get out of here, we need to get into the Hall of Justice.

Choice

Altruis and Kine don't get along, so I have to make a choice about who I'm with. The Well of Judgment will help clear my mind - in its depths I will find the answer.

I made a decision, and now I have to fight Bastillax, take his power and finally gain freedom.

We find Bastillax in the Halls of Night, surrounded by hordes of demons - and we fulfill our duty to the Illidari, breaking through to him.

He turns the very shadow against us, but we stand to the end. Victory is ours! Bastillax's power goes to me. All that was left was to break free.

There, in the wild, Archmage Khadgar is already waiting for us. He seemed to know we were coming. Khadgar is asking for our help in saving Azeroth. Of course we will help. For this we have sacrificed everything. This is our mission... my mission.

Azeroth awaits, and with it freedom. We're going to Stormwind. I march towards my goal and the Burning Legion will be defeated. Hope, they will be ready.